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POiD last won the day on July 28 2019

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  1. Hola, There is a discord server for Quantum Space and the new Isometry Enhanced Biller that I've been working on. Updates and discussions relating to both can be found there. Do feel free to join and invite others. Please invite who you will: https://discord.gg/S26weBw Cheers POiD
  2. Just a little teaser of an update. Keep in mind all graphics are still placeholders. They'll get replaced once we find time for it and functionality is working!
  3. Stag Shot has Power Ball now showing in Quantum Space. First step on the road ...
  4. The list below contains the current "wish list" for future enhancements of QuantumSpace. This list contains the suggested items I believe could be validly incorporated in future. As new good ideas are suggested and fleshed out appropriately in threads, this list will be updated to include them if they're feasible to implement. Thus please do create topics with specific ideas for QuantumSpace so that they can be discussed, fleshed out and then added to this list. Client Only: Log files with date and time stamps. Option Added. 18/08/2016 - POiD Log files output in XM
  5. - Add ability to "toggle" LVZs in offline mode for anything that is not AlwaysOn. Helpful for map testers.
  6. The following list of TODOs are already identified and need completion. Implement Bricks Implement Stationary Flags Implement Movable Flags Implement Cont encryption 01/11/2018 Implement Soccer balls Implement Soccer goals Implement Voice messages Implement Attaching Implement Putfile / Getfile Implement Changing Arena Settings In-Game Implement KotH Implement LVZ loading Implement LVZ displays and toggling - 06/01/2019 Implement and test LVZ Modifcation packets. 22/02/2019 Implement prize buying Im
  7. - Add First Person shooting mode. Reachable by zooming into ship from 3rd person and "popping" into 1st person mode. Will require design of "cockpit" and applicable radar / warning lights to help mitigate the gap between 1st and 3rd person modes. - Add arena setting to allow forcing players to be in 1st person mode or be sent to spec. Would allow hosts or arena designers to create 1st person games in zone. - Add VR support. The most logical option would be to add this after the above 1st person mode has been added. Could potentially also create a way to control ship 3rd person style
  8. - New weapon type "laser". Will send a firing packet, and continue displaying until a stop packet received. Every X milliseconds a "firing packet" must be received or client assumes stop packet was lost and stops laser. Max range will be configurable but otherwise it stops only on collisions. Constant drain on firing ship power and damage received every tick count by those hit. - New weapon type "tractor beam". Short range shot that traps another ship (friend or foe, possibly configurable). Beam will have constant drain on power of ship shooting it (configureable) and will prevent hit shi
  9. Limiting nicks to 2 per registered email. Ability to Free a nick up (after a delay) if player wanted to take on a new nickname. Ability for registered email on a nick to be changed, if for example the owner loses access to the original email address. More than 10 chats, with chat 10 working without use of ;;10;
  10. - Add settings to allow Shields to have a minimum and maximum percentage set, instead of stopping *all* damage. Can be increased by picking up extra greens up until the maximum percentage setting. Would also need to change display so player could see their current % shield strength. - option to have private messages show up in tabbed conversation windows, so that even if afk you don't miss messages you may have received. They'd still show in the main window, but also give you the option of seeing just individual private discussions and typing there sending in private, without having to do
  11. Hey All, Figured it would be good to have a place for myself to put improvement ideas I think of, but don't have time to do until a later phase. But also for others to suggest things that have been bugging them with the existing client(s). I'll monitor this thread and add items that make sense for me to this thread post under the wishlist. As they get added, I'll also indicate as such. So feel free to post suggestions! Wishlist Support client specific ship settings. Would require new packets / server functionality. Log files with date and time stamps. Option Added.
  12. Hey All, First official post in this project so all are aware of the on going effort. The following video shows the progress I had made as of May 2015, on a continuum replacement currently called QuantumSpace. The project is made in the Unity 3D Game Engine. Initially the idea is to emulate Continuum, but this is just to ensure it works properly, is tested and works in all zones and then it can (and will) be enhanced from there. My overall goals for the project are: Bring in actual 3D ships, while still playing in a 2D environmentIntroduce different camera angles for certain game playImprove o
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