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About SparK156

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  1. It's been a while now. I've uploaded a prototype to Heroku, feel free to play the random ffa deathmatch: http://solwars.herokuapp.com/ There are no sounds yet. No menu, no customization, ship color is random, only Jav, you get the full player bounty by killing them. Feedback is welcome
  2. Hi, my name is Spark and I'm a software developer from Brasil. Update: link http://solwars.herokuapp.com/ For a long time now I'm developing a browser based fan game for the SubSpace franchise. I still don't know if I'll use the SubSpace ships (redesigns) or create some original ships for the game. I still don't know if I can use SubSpace in the name, or just drop it and call it Sol Wars, but for now I'm writing the game engine. Here are some screenshots This is how the sprites look like before the engine applies color and decals: That said it means I can do this in run time as a substitute for banners: Multiplayer and polygonal collisions are working... I mean, you collide with ship geometry and not a square, shots can also rotate you depending on how and where it hits you. I want to keep this thread updated on the project if you don't mind. (If it's waaaaay too off-topic for this forum feel free to delete it)
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