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SparK156

[FanGame] SubSpace: Sol Wars (WIP)

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Hi, my name is Spark and I'm a software developer from Brasil.

Update: link http://solwars.herokuapp.com/

For a long time now I'm developing a browser based fan game for the SubSpace franchise.
I still don't know if I'll use the SubSpace ships (redesigns) or create some original ships for the game. I still don't know if I can use SubSpace in the name, or just drop it and call it Sol Wars, but for now I'm writing the game engine.

Here are some screenshots

620251756_Screenshotfrom2020-02-1001-32-38.thumb.png.eb64524fcb57db63dd5748875f4bf879.png

 

This is how the sprites look like before the engine applies color and decals:
image.png.e51f734b8d6ca81239f670a0c4694a6f.pngimage.png.3726293fe82a3f50d50cde8e5c78f8fa.png

That said it means I can do this in run time as a substitute for banners:
image.png.4ff551ef6b255f4dc7568c2e3ca3b070.png

Multiplayer and polygonal collisions are working... I mean, you collide with ship geometry and not a square, shots can also rotate you depending on how and where it hits you.
I want to keep this thread updated on the project if you don't mind.

(If it's waaaaay too off-topic for this forum feel free to delete it)

Edited by SparK156
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It's been a while now. I've uploaded a prototype to Heroku, feel free to play the random ffa deathmatch: http://solwars.herokuapp.com/
There are no sounds yet. No menu, no customization, ship color is random, only Jav, you get the full player bounty by killing them.

 

Feedback is welcome

Edited by SparK156

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